Due to the canopy of the rainforest obscuring sunlight, Venusaur could not do its usual procedure of Photosynthesis, which promptly led the species to adapt to the dark. Lore: Venusaur lives deep within the Emerald Jungle. Lastly, Haxorus' First Impression is also a notable flaw. It is also notably weak to U-Turn and Knock Off, which is a massive downside, as well as getting trapped by Pursuit. It can try to whittle Steels that have no recovery by putting them to Sleep and chipping with Leech Seed, but it is a generally negative matchup for Venusaur. It is kept in check by Spectrosphere, as well as Steel-Types in general, notably Skarmory and Magcargo. Venusaur's typing makes it rather frail as it doesn't have many useful resistances, so an ability that allows it to live for longer is definitely appreciated. If the opponent is Drowsy, Venusaur will have incredible sustain as well thanks to Dream Therapy, effectively turning every move into Dream Eater. The general gameplan with Venusaur is to put your opponents to Sleep/Drowsy (You can pick between 75 acc Sleep Powder or 70 acc Hypnosis if you wanna hit grasses), and then use Florasomnia to either punish them with a powerful STAB if they stay in or threaten to put the foe's switch to Sleep as well since the sig itself has a fairly good chance to make the foe Drowsy. Draining Kiss admitedly doesn't do much for it but threatens Hydreigon. At the moment, it is the second fastest Psychic, right behind Alakazam and tied with Espeon, giving it some reason to be picked as your Psychic of choice among a meta full of other Psychics. Deals double damage if the target has a status condition.Ĭompetitive: The big idea with Venusaur is having a fast Psychic that reliably deals with Krookodile and has great utility in spreading Sleep. The Arachnomancy reading is written through the silken threads of the spider/web.Aromatherapy, Calm Mind, Grass Whistle, Healing Wish, Hypnosis, Magic Coat, Meditate, Psycho Shift, Refresh, Wishįlorasomnia - Psychic | Special | 65 BP | 24 PP | 100% Acc | 30% to inflict drowsy on the target. As life draws lines on your hands, so the spider draws lines on your future. Sense new threads of connectivity, or else face the eternal silence of extinction. Spider/webs weave worlds of vibration in tune to the astral scores. The oracle is a messenger between perceptual worlds, transcending the reciprocal blindness between life forms. Spider/webs are the mouths through which the spider eats and the oracle speaks. The cards are an instrument of mediation, one of the many ways to consult spider/web oracles. The deck of 33 cards, exploring topics from Invertebrate Rights to Climate Eviction, were first created in 2018 to appear in exhibition, ON AIR, curated by Rebecca Lamarche-Vadel within the Palais de Tokyo, in Paris, and were subsequently further developed for Spider/Web Pavilion 7 as part of May You Live In Interesting Times curated by Ralph Rugoff at the 58th International Biennale Arte in Venice in 2019. The Arachnomancy Cards are an invitation to attune to our sympoietic futures, celebrating the radical interconnectedness of all things, both living and nonliving.
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